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Actors in games are rarely in the studio at the same time, so meeting other actors who you are technically working with is not very common unless you go to events and conventions and things like that. Nolan and Troy I met at MomoCom in Atlanta a month ago, and I met Ashley Burch at the BAFTA Game Awards nominees’ party. On that note, have you ever met other famous video game voice artists like Nolan North, Troy Baker, Roger Craig Smith, Steven Blum, Tara Strong, David Hayter, or Keith David? If so, what was it like being able to stand among them as an equal?Īs I’ve started doing the Convention circuit a bit I’ve had the chance to meet some cool people. But I also have Wolfenstein 2, Hellblade: Senua’s Sacrifice and of course Victor Vran that I keep coming back to. Currently working my way, slowly, through Assassin’s Creed: Origins. Board games, card games, video games… I love them. Do you personally play video games these days, or is life too busy? I’ve noticed with other voice actors that it tends to be split: some, like Mark Meer, game others, like Jennifer Hale, don’t. But also, the characters often have different reactions to things with the way they are written, and that can help give me clues as to how this character is different from that one. It isn’t really strange at all! It’s what I do! And I do try to make even the most similar characters’ voices just subtly different if I can.
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Was that strange at all for you, to have to jump between these different world? You were doing this game along the same time frame as the third Witcher. It isn’t necessary to train as an actor to do voice work, but it certainly doesn’t hurt! I always recommend getting some kind of actor training before moving into voice work, especially for animation and games, but the definition of training can be broad. My whole body gets involved when I record because I try to embody the character as much as possible, like I do on stage or camera, to get a real feel for the character. Well, I trained as an actor for stage and screen, and all of that training and experience certainly comes into play in the vocal booth. Has that been the case for you with your voice roles where your theater background has come into play and helped? It comes to mind because I remember talking to the creators of the DuckTales cartoon reboot, and they told me that they sought out actors who had a theater background for their main voice cast because they felt it would make it easier for them to record their lines in isolation if they had that past experience of bouncing off of someone on stage. I read that you have a theater background. I do miss the teaching as working with the students was really enjoyable. It came to a point though where I just couldn’t do it all at the same time anymore, so I’m back to being a freelance actor.
#Victor vran split timing full
The teaching was a full time job for 13 years and I managed to squeeze professional acting work into it somehow. What was it like having this Indiana Jones-like life where you were teaching on one end, and doing these other ventures on the side?
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You are unique among most voice actors in that voice acting wasn’t your sole devotion: you spent a lot of time not only doing freelance acting, but being a university lecturer as well. Cockle, and I in turn had the honor to conduct it: Victor Vran is set to be ported to the Nintendo Switch in Summer 2018, and so Flickering Myth had the opportunity to interview Mr. He is best known for his voice acting work, primarily as Geralt of Rivia in The Witcher series, Eliot Ness in Blues and Bullets, and Victor Vran in Victor Vran. Doug Cockle is an American actor who has been working in the television and video game industries since the early-2000s.
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